KinectMask, dynamic masking
  • image
    With KinectMask, you can create a dynamic and organic mask, based on the depth.
    Please download it, and send me feedback !

    To use it :
    1. Plug your Kinect and launch KinectMask2Syphon
    2. In Millumin, create a layer on top of the other layers your want to mask
    3. From the library, use the Syphon server called "KinectMask2Syphon"



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  • This is only working for me about a third of the time. Sometimes it comes right up, working, but most times it simply does nothing. All I can do is open and close it over and over, sometimes dozens of times, before it opens and has a signal. Is there something I'm missing, some process or procedure that will allow it to work each time I open it? It was dependable the first few times I tried it, so I built it into a show I am producing, but now it won't open at all. Anyone have an idea?
  • Hello @jinx75,

    It seems to be a Kinect connection problem. Be sure you plugged the Kinect directly to your USB port (no USB hub).
    For info, I'm using the Freenect library to connect to the Kinect.

    I sent you an email with some testing applications, so we could dig your issue.

    Best. Philippe
  • Does this work with the PC-version or the 360-version?
  • Hello @bnvisuals,

    The test was made with the 360-version but it should work with the PC-version. Which do you have ?

    Best. Philippe
  • I used to have the 360 version but it recently quit on me. Have experienced that the PC-version does not work with other software. So I guess I should get the 360 version again. It's also cheaper.
  • Hello,

    If an object moves in the scene (Ballon, falling object ...), is it detected as the human body in your exemple ?

    Best,
    Olivier
  • Hello @pseudolive,

    Yes, KinectMask will detect anything : you just set the near/far distance, and it creates a mask where there is something between these distances.
    Am I clear ?

    Best. Philippe
  • Perfect, thanks a lot for your answer.

    Best,
    Olivier
  • Do you know why I'm getting these lines in the background of the mask in Millumin but not in KinectMask2Syphon?

    Everything looks fine in glview also.

    Merci, 
    David.
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  • Hello @deckard97,

    Sorry but this is a problem on a few computers. It's because of the Kinect libraries.
    A quick fix is to duplicate the layer, and move it by 1 pixels : so the transparent lines are covered.

    Another solution is to use Synapse instead (it uses another Kinect libraries).

    Best. Philippe
  • Hi.

    Will tehere be other App for the millenium use with sensors like Kinect?

  • Will there be any other App for Millumin, using kinect? Is it possible to use this app with 2 kinects?
    Thanx
    Florian
  • Hello @flcanga,

    No, there is no other app. But you can use Synapse.
    If you wanna use 2 Kinect, you'll have to build your own app : Openframeworks and ofxKinect is a good start.

    Best. Philippe
  • Hi @Millumin

    I'm having the same problem that @deckard97 posted about the lines in the background.

    I couldn't get a good result by doing the "quick fix" you said (duplicating the layer and moving it by 1 pixel), nor by using Synapse.

    Is there a way that I could upgrade (or resinstall) the Kinect libraries? Or use different Kinect libraries in Millumin (or any other program that accepts Syphon)?

    Thanks in advance.
    Best regards

  • Hello @SandroMiccoli,

    The Kinect is not very accurate, and you cannot have a "good result".
    There is no difference between KinectMask and Synapse (except the drivers in Synapse, that support the very recent Kinect, but don't improve the quality at all).

    You should use an infrared camera with more "lines" to get better results.

    Best. Philippe

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