Audio Reactive Shader Parameters
Is it possible to control the parameters of a shader with an audio input? Ideally I would like have an EQ to be able to send frequency bands of input audio to various parameters of a shader.
Millumin doesn't have an audio input to control parameters.
But you can use
application (provided by ETC).
There is also a preset attached so you don't have to enter all the udp adresses manually.
Please note that you might have to change the target port and adress of Sound to light so the messages can reach Millumin.