bezier warp/distort for correcting lens distortion in edge blending
I plan to use some very short throw (0.50) projectors (Optoma GT1080) where I need them to be soft edge blended (3 projectors at a time, so 2 bleedings per setup).
I am a bit afraid that these projectors might have some lens distortion that will not allow me to make a very clean blending as pixels will not be in registration for the whole of each overlap surface.
Some devices can do this (Picturall) but I could not find a feature like this in Millumin.
The solution to implement would be to be able to do this inside each overlap, considering that if using same projector models they should need the same correction for all, but with possibilities to modify each overlap individually.
Obviously this won't be done in the next 2 months so what other way I have to do this?
I know I am still able to do basic soft edge blending in Millumin but my idea is to improve the sharpness in the blending areas.