Bug 1.44 / Feather mask
Hi Philippe,
Since i've updated the lastest version (1.44), feather for mask is not working.
With the 1.42 version and the same project : no problem
Is it an option to now activate in preferences?
Or maybe it's a bug ?
I'm working on a play, and the premiere is on ten day. I hope it could be ok to find a solution!
Thanks a lot for all work.
Benjamin
Comments
Since OSX Mavericks 10.9.1, Apple made a small change in OpenGL shaders : it broke the "feather" for mask. Other OSX are not affected.
The issue has been fixed, and will published in the next update.
Please send an email if it's urgent.
Best. Philippe
Send us an email : contact@millumin.com
I will send you back an intermediate version. An official update will be pushed this week.
Best. Philippe