strange Quartz Composer mesh view
Hi,
i made a Quartz composition with the v002 Model Importer.
Same behavior is with the mesh importer and Kineme GL Polygon Mode.
The following problem appeared in Millumin:
The representation in Quartz Composer itself is fine.
The representation in Millumin is strange.
The performing mesh model is somehow transparent.
What could be the problem here?
In the appendix I have added an example.
In the puplished Inputs there is a model path published.
Drag the appropriate .dae file in that field. That should be all.
Provided of course that the plug-in of the v002 model importer is installed.
kind regards
zip

zip

Radar.zip
48K
Comments
This is an issue with the "depth" in OpenGL. Next update of Millumin will fix it.
Best. Philippe