Sneak Preview : kinect mask, keyboard mapping, ...

edited November 2012 in LAB
Hello !
Please find below, some of the next features I'm working on ... Feedback welcome as usual !
Best. Philippe.

Comments

  • Really like the Kinect mask feature! And digging the new mask setup as well. Clear overview.
    Couple of questions below.

    Kinect:
    - Will this be all controlled from within Millumin only?
    - If so, will there be an option that Millumin also does the Skeleton tracking (maybe in a later stage)?
    - If thats planned, will it be possible that Millumin could send those points through osc out again?
    - And to control other parts of Millumin (I wrote my own Max app for it atm)? 
    - If not, is it possible for another program to use the Kinect and run Millumin without the Kinect option off at the same time?
    - Is a T pose required?

    Mask:
    - Is it possible to order the masks by drag and drop?
    - If you have multiple masks, is there an option to auto-select to turn on and off?
    - Will we be able to lock mask layers?

    That was it for now. :)
  • Hello @mark,

    To repy to your question :
    • Will Kinect be all controlled from within Millumin only ?
      Yes : to choose the depth and the blur for the mask.

    • Will there be an option that Millumin also does the Skeleton tracking ?
      Maybe. Millumin will first includes the Kinect mask, then we will see ...

    • Is it possible for another program to use the Kinect and run Millumin without the Kinect option ?
      Yes.

    • Is it possible to order the masks by drag and drop?
      Yes.

    • If you have multiple masks, is there an option to auto-select to turn on and off ?
      No for the moment.

    • Will we be able to lock mask layers?
      Probably later. But it is not planned for the moment.


    I hope I replied to your questions.

    Best,
    Philippe

  • Woow, looks very promising!!!

    Waiting for the kinect mask feature :)
  • Keyboard mapping!   WOW!  
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