strange Quartz Composer mesh view
Hi,
i made a Quartz composition with the v002 Model Importer.
Same behavior is with the mesh importer and Kineme GL Polygon Mode.
The following problem appeared in Millumin:
The representation in Quartz Composer itself is fine.
The representation in Millumin is strange.
The performing mesh model is somehow transparent.
What could be the problem here?
In the appendix I have added an example.
In the puplished Inputs there is a model path published.
Drag the appropriate .dae file in that field. That should be all.
Provided of course that the plug-in of the v002 model importer is installed.
kind regards
Comments
This is an issue with the "depth" in OpenGL. Next update of Millumin will fix it.
Best. Philippe