Play Random Column Command
Is there a way I can get a randomised column to play? Either via MIDI or OSC natively, or via Bitfocus Companion?
I am essentially trying to use Millumin as a poor man's Resolume Arena and have over 150 columns each with an ISF shader in it and want to be able to just press a button and have a random column fire.
Ideally I would even be able to fire a column in a specific range IE a column between 1-50 which are my "low" shaders, 51-100 which are my "Medium" shaders and 101-150 which are my "high" shaders.
I can't seem to work out if it is possible in the Interactions menu

Comments
Hello @TVP,
You could write a script to do so. More info in this article.
For example :
Parameter.createButton("Random Low", function() {launchRandomColumn(0)} ) Parameter.createButton("Random Medium", function() {launchRandomColumn(1)} ) Parameter.createButton("Random High", function() {launchRandomColumn(2)} ) function launchRandomColumn(level) { index = 1 + Math.floor(Math.random()*50) index += 50*level log("launch column #"+index) Millumin.launchColumn(index) }Best. Philippe