ISF effects input texture: get existing layer.
in MAIN
I've been converting gl-transitions (https://gl-transitions.com/gallery) package to work in ISF-ready softwares (https://github.com/benoitlahoz/isf-transitions). But, for the time being, I'm only able to bind a live input to a texture in ISF.
The ability to bind a Millumin layer would allow to play with custom transitions between them, like in VDMX.
Is it in your roadmap, or does anyone thinks of a workaround, as Millumin seems to not allow a loop between a local Syphon/NDI (eg.: I output an image from Millumin through Syphon and can consume it in my shader) output and this binding?
Thank you very much!
Benoît
Comments
Hello @benoitlahoz,
This is planned and it should come soon in next beta version.
Thank you for your patience.
Best. Philippe
Thank you very much Philippe!
That's a great news!
Best,
Benoît
Hello @benoitlahoz,
Millumin V5 beta is out, with column transitions using movies or ISF shaders. More info here.
Best. Philippe
Hello Philippe,
Thank you! I just tested it and it's... huge! The expressive potential is incredible.
Best,
Benoît