Hello I'm looking for a way to make the shaders I'm using move according to the beat of the music. Is there a way to do this in Millumin? Thank you [o|o]
You could use an audio interaction to do so. See this article.
Hello, Thank you Philippe for the link. It's an excellent lead, but what I would like to do is to be able to work directly from an imported audio track in Millumin and thus avoid going through an external source (his computer, NDI, or others). Is it possible to achieve this? Thanks a lot [o|o]
However, you could use a virtual audio output (see this article) and an audio-routing to send the audio of your track back to Millumin (and the audio interaction).
Hello Philippe, Thank you very much for the feedback and the proposal. I'm going to try that option. Have a nice day. [o|o]