Timelining OSC
some context
I am about to spatialize audio and control it from millumin. I will be using 3rd party spatialization software and I will need to send OSC positions, volume etc. for multiple sound objects.
I feel I have looked around, but I can't figure out if it is possible to have curves in a timeline send continuous osc messages to pan my sound around.
is it possible?
Sune
PS. I have thought about syncronizing an external timeline, like chataigne. it could work, but feels like an unnecessary extra layer of complexity.
Comments
Hello @sunep,
Yes, you can animate curves in the timeline, but your data-track needs to use the method
continuous signal
.More info in this article here.
Best. Philippe
Looks perfect, great