How to Control Mapping Point with OSC ?

Dear Forum,

I would like to know how is it possible to control the position of the mapping points of a layer with OSC ?

I need to control the position of the 4 corners of a layer in real time to adapt the projection to a moving screen on stage.

I manage to control the position or the rotation of the layer but since I'm using a "free mapping" I need full control on the geometry with, for example, 4 couples of (x,y) coordinates or a 3x3 transformation matrix.

Is there a way to do that with Millumin ?

Thanks for your help



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