Millumin

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Millumin
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  • Hello @tease75, This is normal : there is no such mode for the Kinect 2.This is a mode for the Kinect 1. Best. Philippe
  • Hello @vjkatza, You can deactivate the option "framerate" to avoid this.However I fixed it for next update of Millumin (see attached shader). Best. Philippe
  • Hello @vjkatza, The converted file had a lot of errors.Anyway, please find the right one attached. This effect will be included in next Millumin beta (3.15). Best. Philippe
  • Hello @Eason, Millumin is optimized, so in theory, you shouldn't see a notable difference between a GPU with 4GO and 8GO.But since the price of the option isn't that much (in comparision with the other options), I think it's good to take it. Best. …
  • Hello @Ideenplantage, Yes, it can transform a 4K@60 signal coming from HDMI into 4 x 1080p60 SDI outputs.However, i has far less features than a Datapath Fx4 (wall designer, genlock, ...). Anyway, such a device is setup by the software AJA Mini-Con…
  • Hello @PPHHMM, A new beta of Millumin, supporting NDI V4, will be released in a few days.Stay tuned. Best. Philippe
  • Hello @vjkatza, Please post here (ZIP the file if needed) the converted ISF, so we could see what is the error. Best. Philippe
  • Hello @hyll, Millumin simply sends PJLink message, so it's very straighforward. However, depending on manufacturer, quality of PJLink implementation varies. Also, some restrictions (especially in Europe) force electronic equipment to save energy, so…
  • Hello @cacochagas, NDI V4 has been just released last September, so it is too early to integrate it in official Millumin version (right now 3.14.a).However, next beta of Millumin (3.15.a) will include NDI V4 support : this will be available within o…
  • Hello @stvmyr, A few questions : - If you film Millumin's workspace/interface : do you see the delay between 2 canvases ? - What is the codec of your video ? HAP ? - Why not using a single video instead of 2 ? Why do you need alpha on your first can…
  • Hello @seanradio, Thank you for sharing your feedback.We also planned to test the DeckLink 8K, but via a Thunderbolt 3 chassis : so far, it's working great (as any Decklink card), but we're even more interested in pushing 3 or 4 x 4K@60 outputs. I g…
  • Hello @arthurs, Since this is a special sensor, it cannot be supported by "auto program" button in Millumin.You need to program your Arduino yourself. Fortenatly, we created a library to ease communication between Arduino and Millumin, so you only…
  • Hello @Maïa, Unfortenatly, PJLink implementation really depends on the manufacturer : sometimes it's correctly implemented and working, sometimes it's not. It's out of our control.Also, in some region, especially in Europe, there are rules about pow…
  • Hello @Eason, I tried to reproduce your issue but I couldn't.Please send an email to our support, including a video showing the problem (use your phone for example) as well as the version of your macOS. Thank you. Best. Philippe
  • Hello @tlinko, You can find the "auto-go" media in Millumin's library. It requires Millumin 3.14.a or higher. The loop mode is a property of a movie : select your movie, and check for the property "loop mode" in the tab "Current Media", then change…
  • Hello @tlinko, I don't understand what you mean by "Play sequence of columns". Do you want to play several columns, one after the other ? If so, you can use the "auto-go" program (see Millumin's library), or use the "auto-follow" loop mode on one o…
  • Hello @xenatis, It's not possible.I guess this is a good idea. Feel free to submit it on Uservoice, so we could see if other people are interested. Best. Philippe
  • Hello @jeppecohrt, If you assign an interaction in a timeline, this interaction won't be used if you embed this timeline in the dashboard (or in another timeline). So this is the expected behavior, at least from the computer point-of-view.What you …
  • Hello @Cre8tive, Millumin V2/V3 supports macOS Catalina. Not Millumin V1.More info on this page. Best. Philippe
  • Hello @romaincarlier, Yes, creating an interaction to start/stop a media, start/stop a column, ... is possible in Millumin V2/V3. Just like in Millumin V1. However, interactions tend to be binded to a specific object (a layer, a column, ...).To lear…
  • Hello @romaincarlier, MilluPlug was only designed for Millumin V1, thus it's not useful with Millumin V2/V3. Indeed, most of what you could do with MilluPlug can be done with Millumin V2/V3 (especially via the data-track and the interactions). Als…
  • Hello @jeppecohrt, By the way, could you send us your project ? So we could check what you're exactly animating with your data-track.Are you looking for a standard animation, such as a sine or a ramp ? Best. Philippe
  • Hello @hyll, No, but you can convert your file later on to HAP.Please note that HAP is different than other codecs, and but we processed by a different pipeline. Feel free to submit an idea on Uservoice however, we'll see if other users are interest…
  • Hello @jeppecohrt, From what I understand, you use a data-track to control both the opacity of a layer (via an interaction taking the signal of the data-track), and a light in Millumin (once again with an interaction taking the signal of the data-t…
  • Hello @jeppecohrt, The export feature isn't meant to be used with data-track.Indeed, it simply processed every frame of the timeline, and build a MOV file. A bit like in After Effects or FinalCut. But it does not play the data-track. But you could t…
  • Hello @Eason, The current beta (3.12.q) will become soon the official version. We still have a few check to perform.However, many people are already using it for months. If you took enough time to test your project with such a version, and everythin…
  • Hello @Eason, It is important to avoid infinite feedback loop in MIDI, OSC, DMX, ... That is why Millumin (or other softwares) prevents it. If you want to use the timeline to send signals to control Millumin, you can do it with OSC. See attached pro…
  • Hello @hyll, No, you can ask a movie or a timeline to go to a specific time via OSC.For example : /selectedLayer/media/time ["01:02:03.400"] to move playhead at 1 hour, 2 minutes, 3 seconds, 400 milliseconds. If I understand your case, two solutions…
  • Hello @HenryForma. Yes, this is what I meant.
  • Hello @HenryForma, # Am I right to think that Millumin will treat each of the 4 outputs of the AJA converter as separate projectors?No, this will be detected as a 4K@60 display. Then this signal is splitted into 4 x 1080p60 SDI outputs.See this comm…