However a workaround could be to use an "asynchronous" timeline with a freeze effect. See attached project :
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(working with Millumin4)
Hello @plocploc,
There is no such randomize function in Millumin.
However a workaround could be to use an "asynchronous" timeline with a freeze effect. See attached project :
Best. Philippe
Thanks Philippe,
I can play with that !