antoineM

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antoineM
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  • Hello @cacochagas,  The masks are related to the media size. So if you use different media ratio in the same layers, your mask may not be placed "correctly". However, if your medias have the same ratio, the masks position and scale will be ok.  A so…
  • Hello @cacochagas,  This is most likely because the media you have in your layer doesn't fit your output resolution. Depending on what you want to do, you can still create a master mask on top of all of the other with a  black color card as a media …
  • Hello @HWANK1M,  If you want to keep your content in perfect (frame) sync, you will need tu use timecode. This option is available in the last Betas of Millumin.  Regarding the Midi, you can use apple Midi network to forward your midi orders to anot…
  • Hello @ NicolasComte,  Users reported cases where 2 triplehead where used at the same time. You can also have a look at Datapath devices. They are more expensive but easier to use. Hope this helps --AntoineM*
  • Hello @NicolasComte,  (for other members reading this topic, our answer will be in English) Matrox devices will be supported by Millumin as long as they are recognised by your mac. lease check the device compatibility here before buying anything.  …
  • Hello @frozenwaffles,  Airserver should work, but I'm not sure this will be easy to hide the screen informations. Alternatively, you will also find free apps doing the same such as TLRemoteCamera. Regards  --AntoineM*
  • Hello @JoelG,  You can convert your surfaces into a mask by using the SVG. Here is the workflow :  - create and adjust your surfaces - export the surfaces as SVG (... between the + and the - to add and remove surfaces)- go into the mask section of y…
  • Hello again @kevin,  Here is the zip  Regards-- Antoine M*
  • Hello @kevin,  You need to add your lut .png files alongside the "LUT.fs.fs" file.  Please find attached an zip containing a working example. You just need to put it inside the 'ISF-effects' folder as shown here (and restart Millumin).  If you want …
  • Hello @onealvideo, This is something we have been working on lately. The issue will be fixed in the last release we will published today.  Best  --Antoine M*
  • Hello @atomicpicnic,  For now we don't have this in mind, but you could create a timeline with all your files in your folder to play it. If you wan't this to be done dynamically, you'll need to use ou dev kit to create a custom application doing thi…
  • Hello @Yakult77,  If I understand wheel, the output mapping of you canvas is not conserved when you relaunch your project ? Are you sure that the "Setup Output" popup is closed when you save your project ? In other words, the title of your project s…
  • Hello @lemonloop,  How do you power up the converters? USB from the computer or external power supply?  In such cases, you can also contact BlackMagic about the issue, maybe they've encountered similar cases or can give you some technical inputs ?  …
  • Hello @lemonloop, When dealing with extender, you have to take attention to the electric installation of the venue. In some case, we've observed that the quality of the signal was closely related to the amount of harmonic rejection in the the electr…
  • Hello @markstrange,  We havent tested this module, but it looks like that it would probably able to communicate with millumin with some programming. I don't think it'll work out of the box. Another solution could be to use an Arduino and use the aut…
  • Hello @paradezza.  For now, Millumin doesn't have audio trigger interaction. You can vote for this Uservoice so we keep track of your idea. You can also have a look at sound2Light with transform sound into OSC messages.  Regards  --AntoineM*
  • Hello @underscore,  Thanks for sharing this with us. The screenshot looks promising.However, I think the download link for your script broken. Regards  --AntoineM*
  • Hello @underscore,  Technically the shader build and compile, but you have to trigger the parameters so i doesn't render only black pixels. Since the parameter "people density" is somehow linked to the render size, you might want to adjust it.  Putt…
  • Hello @underscore, The more direct way would be to use Lemur on your phone. It allows you to target up to seven computers at the same time. Your solutions will work. However, you might observe some latency between A and B. The more flexible way woul…
  • Hello @creal,  The compter selection will largely depend on the topography of your project (resolution, number of layer, number of outputs...). You will find general recommendations about computer selections and graphic cards here.  Depending on wha…
  • Hello @sab,  Have you tried updating the Blackmagic driver to the last version on their web site ? What external box do you have exactly ? Is there something else inside (soundcard, graphic card... ) ?  If you mac recognise the output correctly and …
  • Hello @CitizenCaine,  The 6 frame latency is for a 4k image sent over a wired network at 60fps. The latency will go down if the resolution of the image goes down.  Regards  -- AntoineM*
  • Hello @CitizenCaine,  We haven't tested the spark yet, but here are the result of the test we made between two computers one sending a 4k image to the other. We measured 6 frames meaning 100ms of latency.  Regards --Antoine M*
  • Hello @Yakult77,  The resolution of the layer tells you the number of channel that are controlled. By default it's 8*4 meaning 32 channels. You can change this to 1*9 to control 9 channels. If you want to trigger multiple dmx channel with only one l…
  • Hello @Lars,  I'm not an expert in using Octopus, but when I send an OSC Message via the OSC module or the new Millumin module, Octopus produces an error in the debug windows (even if I have the green light in the "Mode->Properties" view). See at…
  • Hello @superRed, - you can execute a PHP (or PEARL) script at the reception of a new picture. That script will generate an overlay image. You can then use the Millumin screen capture plugin to get it in your dashboard.  - you can also create a small…
  • Hi @fritzgnad, From Millumin point of view, there is no limitation in term of number of screen. As long as they are recognized by your mac.  We dont have any feedback on the card you are pointing at. If you plan to use them, check that they will be …
  • Hello @Chocron,  I don't understand what you want to achieve with the timelines and segments. Is it to have markers like in adobe premiere ? Or is it something else?  As said in my previous post, the segments are not meant to be used with linear con…
  • Hello @Chocron,  The purpose of the segment is to break the linéarity of the timeline thus allowing more flexibility to create "live content". Mainly, this allows you to keep your show in a steady state while, waiting for real life things to happen …
  • Hello @Chocron,  You could drag your timeline in the dashboard and use a custom segment with an autofllow behavior to do this. You'll have to do this for every segment of your timeline (i.e. extend the timeline on as much collumns as the number of s…