antoineM

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antoineM
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  • Hello @ surumadurum, A timeline is meant to output on only one canvas as this is used as a "normal media" in Millumin dashboard.  If you want a timeline to output on two Syphon servers, you can use the advanced option of Millumin output and create t…
  • Hello @ surumadurum,  If you want each timeline to be rendered in a different Syphon server, you'll need to create as many Canvas (in the output section of Millumin) as Syphon server.  So if you have six timeline that will go in six Syphon, you need…
  • Hello @HenryForma,  In Millumin, you can create a mask in a layer and export it as SVG, then open it into Illustrator. See the attached screenshot.  Hope this helps. Regards  -- AntoineM*
  • Hello @Orgazmojedi,  You can triam a clip by changing it's "start point/end point" from the current media tab on the right of the application.  Please see the attached screenshot.  Best  --AntoineM*
  • Hello @Skyline,  You can create timeline with two segments to do custom transitions. A sample project can be found here.  Please let us know if you have other questions.  Best 
  • Hello @DCadens,  In Millumin, you can go in "Timeline->Export to file". Best 
  • Hello @DCadens,  Using After effect, you can render your composition by going into "File->export->add to render queue". Then you can import your movie file in Millumin.  Best 
  • Hello @CitizenCaine,  Thanks for reporting this. We will have a look at this issue and keep you posted. In the meantime, a workaround would be to use a Syphon server in openGLMode. This quartz brick could be downloaded from here and a sample quartz …
  • Hello @Jason_Vaughan,  I've tried the sample from the dev kit and they work on our side.Are you sure that your OSC configuration is working ? (Is this working with, basics Lemur buttons ?)Keep in mind that Lemur input port is 8000 by default and can…
  • Hello @Bennji_T,  There is no pixel layout at that point in Millumin. Even if we are thinking of supporting matrix projectors, I can't tell you if and when this would be available. For now, a workaround is to create (duplicate) 9 dmx layers and plac…
  • Hello @cacochagas,  The masks are related to the media size. So if you use different media ratio in the same layers, your mask may not be placed "correctly". However, if your medias have the same ratio, the masks position and scale will be ok.  A so…
  • Hello @cacochagas,  This is most likely because the media you have in your layer doesn't fit your output resolution. Depending on what you want to do, you can still create a master mask on top of all of the other with a  black color card as a media …
  • Hello @HWANK1M,  If you want to keep your content in perfect (frame) sync, you will need tu use timecode. This option is available in the last Betas of Millumin.  Regarding the Midi, you can use apple Midi network to forward your midi orders to anot…
  • Hello @ NicolasComte,  Users reported cases where 2 triplehead where used at the same time. You can also have a look at Datapath devices. They are more expensive but easier to use. Hope this helps --AntoineM*
  • Hello @NicolasComte,  (for other members reading this topic, our answer will be in English) Matrox devices will be supported by Millumin as long as they are recognised by your mac. lease check the device compatibility here before buying anything.  …
  • Hello @frozenwaffles,  Airserver should work, but I'm not sure this will be easy to hide the screen informations. Alternatively, you will also find free apps doing the same such as TLRemoteCamera. Regards  --AntoineM*
  • Hello @JoelG,  You can convert your surfaces into a mask by using the SVG. Here is the workflow :  - create and adjust your surfaces - export the surfaces as SVG (... between the + and the - to add and remove surfaces)- go into the mask section of y…
  • Hello again @kevin,  Here is the zip  Regards-- Antoine M*
  • Hello @kevin,  You need to add your lut .png files alongside the "LUT.fs.fs" file.  Please find attached an zip containing a working example. You just need to put it inside the 'ISF-effects' folder as shown here (and restart Millumin).  If you want …
  • Hello @onealvideo, This is something we have been working on lately. The issue will be fixed in the last release we will published today.  Best  --Antoine M*
  • Hello @atomicpicnic,  For now we don't have this in mind, but you could create a timeline with all your files in your folder to play it. If you wan't this to be done dynamically, you'll need to use ou dev kit to create a custom application doing thi…
  • Hello @Yakult77,  If I understand wheel, the output mapping of you canvas is not conserved when you relaunch your project ? Are you sure that the "Setup Output" popup is closed when you save your project ? In other words, the title of your project s…
  • Hello @lemonloop,  How do you power up the converters? USB from the computer or external power supply?  In such cases, you can also contact BlackMagic about the issue, maybe they've encountered similar cases or can give you some technical inputs ?  …
  • Hello @lemonloop, When dealing with extender, you have to take attention to the electric installation of the venue. In some case, we've observed that the quality of the signal was closely related to the amount of harmonic rejection in the the electr…
  • Hello @markstrange,  We havent tested this module, but it looks like that it would probably able to communicate with millumin with some programming. I don't think it'll work out of the box. Another solution could be to use an Arduino and use the aut…
  • Hello @paradezza.  For now, Millumin doesn't have audio trigger interaction. You can vote for this Uservoice so we keep track of your idea. You can also have a look at sound2Light with transform sound into OSC messages.  Regards  --AntoineM*
  • Hello @underscore,  Thanks for sharing this with us. The screenshot looks promising.However, I think the download link for your script broken. Regards  --AntoineM*
  • Hello @underscore,  Technically the shader build and compile, but you have to trigger the parameters so i doesn't render only black pixels. Since the parameter "people density" is somehow linked to the render size, you might want to adjust it.  Putt…
  • Hello @underscore, The more direct way would be to use Lemur on your phone. It allows you to target up to seven computers at the same time. Your solutions will work. However, you might observe some latency between A and B. The more flexible way woul…
  • Hello @creal,  The compter selection will largely depend on the topography of your project (resolution, number of layer, number of outputs...). You will find general recommendations about computer selections and graphic cards here.  Depending on wha…