Millumin

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Millumin
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  • Hello @ico, During workshops in 2016, we indeed showed some experimental Cinema4D plugin. But it was just a draft. For now, there is no support of Cinema4D plugin in Millumin V2+ beta. Thank you for your patience. Best. Philippe
  • Hello @dada, Which "monitor" are you talking about ? The one of Millumin (displaying the messages that go in or out) ? What Christie's support is saying about the command working sometimes and not always ? Best. Philippe
  • Hello @dada, The terminal command I gave you, is doing the same as sending a TCP string with Millumin. In Millumin, be sure to type (wiythout the quotes) exactly the string "(shu0)" or (shu1)" but not "(SHUO)". Did you contact Christie's support a…
  • Hello @marinpetkov, Thank you for sharing your work. If you're sharing a tutorial about Octopus, I guess it'd be pretty useful : especially since the interface is hard to understand at first. Best. Philippe
  • Hello JasonMatt, Sorry, it's not possible, since the anchor point is automatically calculated. But feel free to submit an idea on Uservoice, so we could keep track of your request. Best. Philippe
  • Hello @dada, I'm not 100% sure but Christie uses TCP and not UDP protocol. What is your mode in Device-panel/Strings ? TCP or UDP ? Alternatively, could you open a terminal, and type : echo "(shu1)" | nc -w 0 192.168.0.8 3002 This is sending a str…
  • For the record : the bug of @Anton have been fixed for next Millumin update.
  • Hello @Anton, Could you please send us your project (just the .millumin file) to contact/millumin/com email ? Also, send us the shader file that have the problem. Thank you. Best. Philippe
  • Hello @JasonMatt, As far as I understand what you need : yes, it would help. When double-clicking an anchor in the slice-editor, a popup will appear, so you could edit the slice with numbers. See image below : Lastly, check the attached project. …
  • Hello @JasonMatt, You cannot specify an aera (a dimension) in the slice-editor, but you can double-click an anchor to edit its position with numbers. Maybe you'd find easier to use 2 instances of Millumin : one for the content, syphoned to another…
  • Hello @sab, Have you contacted Blackmagic support ? Maybe there is a limitation when using both inputs and outputs. From what I know (not 100% sure), Decklink Duo is just 2 Blackmagic cards stacked together. But such cards aren't ful-duplex, so yo…
  • Hello @Lauschmann, We don't own such a device at our studio, but we should receive the second device at our studio, so we could do some testings. So far, Startech is saying that it should support 3 x 4K monitors from a single USB-C port (note that …
  •  Hello @CaptainSpot, If you followed my solution, your audience will be able to press a button (on the MakeyMakey) to toggle each media individually (show or hide it). I don't understand what you want to do in addition of this. If you want a rando…
  • Hello @CaptainSpot, Sorry, I don't understand where your problem is. What do you mean by "I can't turn off or light randomly every part of my abbey wall" ? For info, the solution I provide wasn't using the opacity : it was just about assigning the…
  • Hello @ZachAllied, You could also post your offer there : https://www.facebook.com/groups/218693315332759/ Best. Philippe
  • Hello @underscore, This code of this shader is resolution-dependent : to be more precise, the parameter "density" must be below the width of the shader. Example : if the size of your shader is 1024x768 pixel, the density must below 1024. Check the …
  • Hello @underscore, You cannot compare Lightroom and Millumin : the first one is for photos, and the second one is for videomapping/live-video. These jobs are totally different. Mapping is like a constraint : whatever the dimension of the media, th…
  • Hello @underscore, As explained in the tutorial : Millumin uses a standard called ISF (for Interactive Shader Format), kindly imagined by Vidvox for VDMX. Many softwares are supporting this standard, so the same ISF shaders can be used in differ…
  • Hello @underscore, Millumin can create a timeline from selected layer (as explained in my previous message), but it cannot convert all dashboard columns into a single timeline. A solution could be : - create a timeline-from-selected-layer for each…
  • Hello @CaptainSpot, Yes, it seems to be what you want. But you're the only one to know this. Best. Philippe
  • Hello @underscore, Examples and resources are provided in the tutorial. In brief : ISF shaders use standard GLSL. Best. Philippe
  • Hello @underscore, So far, I don't understand what you're missing. Explain you need in much details, and we'll see what's possible. Keep in mind that the time management is totally different between dashboard (sequencer, timing is flexible) and tim…
  • Hello @dangrau, Millumin optimizes movie preloading (in the dashboard as well as in the timelines). So movies can start in a spurt. Let's check some things : - What are the recommandations listed after your hit the "Optimize" button ? If some, exec…
  • Hello @Ogi, Sorry, but you can add only one server to send "strings". Feel free to submit an idea to submit an idea on Uservoice, so we  could keep track of this request. For now, using the ProjectorMidiRemote application would be the solution to c…
  •  Hello @underscore, In this case : - start all the needed media - select all your layers (CMD+A) - from the "Board" menubar, click on "Create timeline from selected layers" Best. Philippe
  • Hello @underscore, This is because you're mapping your layer (using a surface to be precised). Stop mapping your layer, and this "gear" icon will appear. Indeed, "normalized" option and mapping are incompatible together. Best. Philippe
  •  Hello @CaptainSpot, So in your case, you shoudn't use columns to launch your content. Rather assign a MakeMakey interaction on every media (so 5 in total). Change the interaction's transformer to "toggle" if you want to turn on/off the media. Add …
  • Hello @underscore, This isn't possible, sorry. To be honnest, I hardly see what it means. If you're beginning with Millumin, be sure to follow this tutorial. Best. Philippe
  • Hello @underscore, I'd suggest to contact Barco support to know more about this issue. Usually, video is transmitted through physical video outputs (HDMI, DVI, VGA, ...). Barco Clickshare is a very specific system, with its own drivers and protocol…
  • Hello @emanuele, This was a direct computer-to-computer network between 2 MacBookPro Retina, via Thunderbolt-to-Ethernet adpaters. In brief : a CAT6 cable between the computers. Best. Philippe